DESIGNING GEAR IN CATIA V5R14 HOWTO (HOW-TO)This is step by step guide how to create gear using CATIA. I'm not CATIA expert. Someone might find that CATIA doesn't have much with TCP/IP and FreeBSD. However I'm B.Sc.M.E. and I find playing with CATIA very interesting. I coulnd't find much about gear design using GOOGLE or YAHOO. Since I enjoy learing and practicing what I learn, I also enjoy sharing that with others (often seen on overnet/edonkey: please share :) don't be selfish. Here is step by step guide how to make spur gear using CATIA. Note that this was inspired by document I have found at website www.piovision.com (credits go to the unknown designer).Also note that spur gear design we use today was first sugested by Swiss mathematician Leonhard Euler (15.4.1707-18.9.1783) (Euler was also credited for this on old 10 Franc Swiss banknote, checkout Euler on wikipedia). Robert Willis of Cambridge Universty was the first who demonstrated advantage of involute shaped teeth over popular epicycliod shaped teeth. Epicycloidal shaped teeth design belongs to Danish scientis Ole Romar, but it is also worth noticing that Nicholas of Cusa (1401-1464) and Albreth Durer (1471-1525) studied epicycloid, so it is not clear who was the first who invented gear.
But let's start. This document assumes that you have basic CATIA experience and that you are not a complite moron. Also, this document assumes that you know basic spur gear geometry. Here is excellent document from www.bostongear.com in case you are not familiar. Some basic notations: rb - base cylinder radius r - pitch circle radius rk - outside circle radius rf - root radius a - presure angle (20deg) m - moduo (in our example 20) m=p/3.14159 where p is circular pitch 2r=m*z z - number of teeth (in our example 20)
When you start CATIA, go to TOOLS->OPTIONS->infrastructure-> part infrastructure and in Display select Paramteres and Relations.
Then in Options->General in Parameters and Measures select with value and With formula in Parameters Tree View.
Now it is time to go to Generative shape design:
You will see something like:
Bring Knowledge toolbar out:
Then by clicking on arrow pointed down near table icon:
Fog and f(x) are two most important things you will use for gear design:
Now it is time to enter some basic parameters that define gear This is done by clicking at f(x) icon:
And then when you see dialog box: Formulas: Part1 fist select Parameter type (real, lenght or angle) click new parameter of type and then edit value. You can do this until all parameters are enered.
When you enter parameters it is time to enter some formulas. For, r, rb, rk and rf we enter formulas by naming them and by clicking Add Formula. Formula editor will appear:
After typing all formulas and expanding specification tree you will see something like this:
It is time to add laws that will define our involute. Click on fog icon, name law x add parameters, t and x select their types and add law:
Same should be done for y. This law will help us to create points that define spline for our involute. Involute is line that is trajectory of point belonging to line that is always tangent to base gear cylinder. It is used for tooth profile. If gears had profiles formed by straight lines they wouldn't work.
After expanding specification tree you should be able to see something like this:
Now it is time to start creating our points for involute spline. Click on point icon, select xy plane for support and when asked to enter H and V cordinates right button click should bring menu where you should chose edit formula:
You will be prompet by edit formula dialog. Type in: Relations\x .Evaluate(0)
You should do same for V except you should use Relations\y .Evaluate(0). You will get starting point for involute:
After repeating this step for .Evaluate(0.1)-.Evaluate(0.5) you will get this:
Click on spline icon and chose all 6 points:
Your involute is created! This is how it looks in sketcher:
From this point everything is more or less simple. Create base cirle by clicking on cirle icon. Right click on radius and chose rb from formula editor:
Now it is time to extrapolate our involute. For lenght also right click and chose formula (rb-rf)*1.5
You can use View-> zoom and pan to see what actually you are doing. Create plane. Use formula: inv(360/z)/4. You will get -4.5deg angle offset from ZY plane.
After this create rf circle and from inser menu use corner to create corner. Corner dialog will apear:
This is what you should get:
Now use trim and result should be:
It is time for simetry. Tooth starts to get shape:
Create rk circle and use trims to get tooth shape:
Circular pattern:
First select tooth (trim.3) and then for reference element select Z axis.
Gear is almost done now it is time for joining all teeth: Turn off check manifold and check consistancy:
Apply one more trim and here is our gear in normal plane:
So in case that you want all process as .CATPart here it is: SpurGEAR If you find this useful buy me a beer ;)